Full Version : Me and Kakashi
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Hatake Kakashi- 08-12-2007
Urahara Kisuke- 08-12-2007
Hatake Kakashi- 08-12-2007
Hatake Kakashi- 08-12-2007
| QUOTE (Urahara Kisuke @ August 12, 2007 11:37 pm) |
| QUOTE (Hatake Kakashi @ August 12, 2007 07:30 pm) | Masteries One-Handed Jutsus: User can throw items while summoning a Jutsu to attack at the same time. If the User gets interrupted, the Opponent still takes the damage from the Items that were thrown. This can only be used with Ninjutsu and Genjutsu!, also while using a item.
Chakra Mastery: All Chakra Based Techniques cost 10 less chakra.
Sharp Sight: The user gets the ability to throw 2 or more weapons at once, making a Single hit item, a multi-hit item.
Concentration: Chakra-Based Techniques cost 10 less chakra (Minimum of 10 chakra must always be paid however).
Bone Sword (25 Chakra)-passive- enbules you to use the Bloodline all attacks gain 50 extra life damage
*Bone Mastery (passive) all Kayuga Bloodline attacks do +100 damage, and cost 50 chakra less. ______________________________________________________________________________ Curse Seal Level 1 (Self damage 100) Gain 200 Chakra all attacks gain 150 extra life damage and cost 100 Chakra less (can't inturpt) user loses 50 life and 50 Chakra each post
+++++++++ Marrow Thrust; all directional blades (350 Chakra) Mult-hit 500 damage can't inturpt holds opponet for one post -three times per battle-
+++++++++ Throw Needle (75 damage) Throw Needle (75 damage)
========= H: 1775 C: 1930
* all attacks do 100 extra damage with Earth Curse seal level 1 is in effect |
*Cough cough*
-Concentration: Chakra-Based Techniques cost 10 less chakra (Minimum of 10 chakra must always be paid however). -Chakra Mastery: All Chakra Based Techniques cost 10 less chakra. -Prison Master: Prison/capturing jutsu jutsu you control now cant be avoid by clones.
++All attacks do an additional 100 damage++ -Hand-eye coordination: All attacks do 100 less damage to you -Shadow Katana (Passive) All attacks do 50 damage more -Shade Guard (Passive) All attacks now do 50 less damage to you
Dark Creation, Shade Wall (80 chakra) Blocks all attacks. Excluding Genjutsu. First Water Tail (200 life) gain 200 Chakra all water element attacks do 100 extra damage and cost 50 Chakra less Can'ti inturpt Advance Clone Jutsu (200) (1) Clones with 3/4's of your normal life and Chakra (Can't inturpt) (cost 200 Chakra for 1 clone)
2100/2670
Clone :
-Concentration: Chakra-Based Techniques cost 10 less chakra (Minimum of 10 chakra must always be paid however). -Chakra Mastery: All Chakra Based Techniques cost 10 less chakra. -Prison Master: Prison/capturing jutsu jutsu you control now cant be avoid by clones.
++All attacks do an additional 100 damage++ -Hand-eye coordination: All attacks do 100 less damage to you -Shadow Katana (Passive) All attacks do 50 damage more -Shade Guard (Passive) All attacks now do 50 less damage to you
Earth Release: Inner Decapitation Technique (30 chakra) Capture Opponent, can't be interrupted. Can't be blocked. (Cannot avoid by clone) Chakra Feast (230 Chakra) 450 Damage, Absorb 350 Chakra from your opponent. Unavoidable. Once per battle. Channeled Slice (130 Chakra) 450 damage Unavoidable- once per battle-
1575/1710
|
Tell me if i did something wrong..
One-Handed Jutsus: User can throw items while summoning a Jutsu to attack at the same time. If the User gets interrupted, the Opponent still takes the damage from the Items that were thrown. This can only be used with Ninjutsu and Genjutsu!, also while using a item.
Ninjutsu Mastery: Ninjutsu of your home village element will do an extra +50 damage. This is inclusive of modifiers
Chakra Mastery: All Chakra Based Techniques cost 10 less chakra.
Sharp Sight: The user gets the ability to throw 2 or more weapons at once, making a Single hit item, a multi-hit item.
Concentration: Chakra-Based Techniques cost 10 less chakra (Minimum of 10 chakra must always be paid however).
Genius: User gains the ability to avoid 1 skill every 4 posts. Not including unavoidable techniques, Confusing techniques, or can't avoid techniques
*Bone Mastery (passive) all Kayuga Bloodline attacks do +100 damage, and cost 50 chakra less
____________________________________________________________________
Daisan no Me (Third Eye) (200 Chakra) You May Chose to block 1 of any attack even unavoidable. (once per battle)
++++++++
Skeleton Dis-figuration (200 Chakra) reduce all damage last post to 0 can't inturpt -once per battle-
++++++++
Throw Needle (75 damage)
Throw Needle (75 damage)
=========
H: 1775
C: 1315
* all attacks do 100 extra damage with Earth Curse seal level 1 is in effect
Hatake Kakashi- 08-12-2007
Woops i choose earth release to be blocked
Gaara of the Desert- 08-12-2007
| QUOTE (Hatake Kakashi @ August 12, 2007 11:55 pm) |
| Woops i choose earth release to be blocked |
dont get so Nervouse or however you spell it
its ok its just a fight that your going to die in but who cares you no your going to die
esp
Hatake Kakashi- 08-12-2007
| QUOTE (Gaara of the Desert @ August 12, 2007 11:58 pm) |
| QUOTE (Hatake Kakashi @ August 12, 2007 11:55 pm) | | Woops i choose earth release to be blocked |
dont get so Nervouse or however you spell it
its ok its just a fight that your going to die in but who cares you no your going to die
esp
|
Yo man your not fucking helping..
Hatake Kakashi- 08-12-2007
Hatake Kakashi- 08-12-2007
Urahara Kisuke- 08-12-2007
Sorry the power went out T_T
Hatake Kakashi- 08-12-2007
Urahara Kisuke- 08-12-2007
Hatake Kakashi- 08-12-2007
Yo why did you want to dm..?
Urahara Kisuke- 08-12-2007
Cuz there's more pressure to do your best in a DM.
And I haven't had a real DM in quite some time. I want to -*test*-('") mah sannin-ness
-Concentration: Chakra-Based Techniques cost 10 less chakra (Minimum of 10 chakra must always be paid however).
-Chakra Mastery: All Chakra Based Techniques cost 10 less chakra.
-Prison Master: Prison/capturing jutsu jutsu you control now cant be avoid by clones.
++All attacks do an additional 100 damage++
-Hand-eye coordination: All attacks do 100 less damage to you
-Shadow Katana (Passive) All attacks do 50 damage more
-Shade Guard (Passive) All attacks now do 50 less damage to you
Second water Tail (300 life) gain 300 Chakra all Water element attacks do 150 extra damage and cost 100 Charka less Can't inturpt
Rising Jouhyou (50 chakra ever other turn) As long as you have this active, all attacks cannot be interrupted.
Shark Body Slam (230 chakra) 1000 damage (can't Avoid or block) if this attack Fails Opponet loses 50 damage for the next 3 post Cannot interrupt
1800/2690
Clone :
Same passives
Dark world Destruction (580 Charka) Mult-hit 700 damage Opponets take 400 damage for 2 post if hit Unavoidable -once per battle-
Dark World Orb Destruction (400 Chakra) 600 damage Unavoidable -once per battle-
Jouhyou Binding ( No chakra required) Capture opponent for one post (Can't avoid by clone)
1575/730
Urahara Kisuke- 08-12-2007
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