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Tsururu- 08-18-2007
QUOTE (Death of the blood @ August 18, 2007 02:25 pm)
QUOTE (Tsururu @ August 18, 2007 06:25 pm)
QUOTE (Death of the blood @ August 18, 2007 02:23 pm)
QUOTE (Tsururu @ August 18, 2007 06:22 pm)
Escape

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

LIFE 1900 C 1850

Thunder Clone, (5 Charka) (ESP)

1500/995

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

First Tail (100 life) gain 100 Chakra all attacks do 100 extra damage and cost 25 Chakra less Can't inturpt

l 1800 c 1825

Thunder Clone, (5 Charka) (ESP)

1500/990

esc

Death of the blood- 08-18-2007
QUOTE (Tsururu @ August 18, 2007 06:27 pm)
QUOTE (Death of the blood @ August 18, 2007 02:25 pm)
QUOTE (Tsururu @ August 18, 2007 06:25 pm)
QUOTE (Death of the blood @ August 18, 2007 02:23 pm)
QUOTE (Tsururu @ August 18, 2007 06:22 pm)
Escape

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

LIFE 1900 C 1850

Thunder Clone, (5 Charka) (ESP)

1500/995

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

First Tail (100 life) gain 100 Chakra all attacks do 100 extra damage and cost 25 Chakra less Can't inturpt

l 1800 c 1825

Thunder Clone, (5 Charka) (ESP)

1500/990

esc

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

l 1800 chakra 1800

Tsururu- 08-18-2007
QUOTE (Death of the blood @ August 18, 2007 02:27 pm)
QUOTE (Tsururu @ August 18, 2007 06:27 pm)
QUOTE (Death of the blood @ August 18, 2007 02:25 pm)
QUOTE (Tsururu @ August 18, 2007 06:25 pm)
QUOTE (Death of the blood @ August 18, 2007 02:23 pm)
QUOTE (Tsururu @ August 18, 2007 06:22 pm)
Escape

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

LIFE 1900 C 1850

Thunder Clone, (5 Charka) (ESP)

1500/995

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

First Tail (100 life) gain 100 Chakra all attacks do 100 extra damage and cost 25 Chakra less Can't inturpt

l 1800 c 1825

Thunder Clone, (5 Charka) (ESP)

1500/990

esc

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

l 1800 chakra 1800

Thunder Clone, (5 Charka) (ESP)

1500/985

esc

Death of the blood- 08-18-2007
QUOTE (Tsururu @ August 18, 2007 06:29 pm)
QUOTE (Death of the blood @ August 18, 2007 02:27 pm)
QUOTE (Tsururu @ August 18, 2007 06:27 pm)
QUOTE (Death of the blood @ August 18, 2007 02:25 pm)
QUOTE (Tsururu @ August 18, 2007 06:25 pm)
QUOTE (Death of the blood @ August 18, 2007 02:23 pm)
QUOTE (Tsururu @ August 18, 2007 06:22 pm)
Escape

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

LIFE 1900 C 1850

Thunder Clone, (5 Charka) (ESP)

1500/995

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

First Tail (100 life) gain 100 Chakra all attacks do 100 extra damage and cost 25 Chakra less Can't inturpt

l 1800 c 1825

Thunder Clone, (5 Charka) (ESP)

1500/990

esc

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

l 1800 chakra 1800

Thunder Clone, (5 Charka) (ESP)

1500/985

esc

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

l 1800 chakra 1750

Tsunade- 08-18-2007
you must pay at least 10 chakra, Tsururu!

Tsururu- 08-18-2007
QUOTE (Death of the blood @ August 18, 2007 02:29 pm)
QUOTE (Tsururu @ August 18, 2007 06:29 pm)
QUOTE (Death of the blood @ August 18, 2007 02:27 pm)
QUOTE (Tsururu @ August 18, 2007 06:27 pm)
QUOTE (Death of the blood @ August 18, 2007 02:25 pm)
QUOTE (Tsururu @ August 18, 2007 06:25 pm)
QUOTE (Death of the blood @ August 18, 2007 02:23 pm)
QUOTE (Tsururu @ August 18, 2007 06:22 pm)
Escape

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

LIFE 1900 C 1850

Thunder Clone, (5 Charka) (ESP)

1500/995

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

First Tail (100 life) gain 100 Chakra all attacks do 100 extra damage and cost 25 Chakra less Can't inturpt

l 1800 c 1825

Thunder Clone, (5 Charka) (ESP)

1500/990

esc

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

l 1800 chakra 1800

Thunder Clone, (5 Charka) (ESP)

1500/985

esc

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

l 1800 chakra 1750

Thunder Clone, (10 Charka) (ESP)

1500/975

esc

Tsururu- 08-18-2007
ok i am from now on

Death of the blood- 08-18-2007
QUOTE (Tsunade @ August 18, 2007 06:30 pm)
you must pay at least 10 chakra, Tsururu!

but he has no powers up so he must pay 25

Death of the blood- 08-18-2007
QUOTE (Tsururu @ August 18, 2007 06:30 pm)
QUOTE (Death of the blood @ August 18, 2007 02:29 pm)
QUOTE (Tsururu @ August 18, 2007 06:29 pm)
QUOTE (Death of the blood @ August 18, 2007 02:27 pm)
QUOTE (Tsururu @ August 18, 2007 06:27 pm)
QUOTE (Death of the blood @ August 18, 2007 02:25 pm)
QUOTE (Tsururu @ August 18, 2007 06:25 pm)
QUOTE (Death of the blood @ August 18, 2007 02:23 pm)
QUOTE (Tsururu @ August 18, 2007 06:22 pm)
Escape

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

LIFE 1900 C 1850

Thunder Clone, (5 Charka) (ESP)

1500/995

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

First Tail (100 life) gain 100 Chakra all attacks do 100 extra damage and cost 25 Chakra less Can't inturpt

l 1800 c 1825

Thunder Clone, (5 Charka) (ESP)

1500/990

esc

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

l 1800 chakra 1800

Thunder Clone, (5 Charka) (ESP)

1500/985

esc

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

l 1800 chakra 1750

Thunder Clone, (10 Charka) (ESP)

1500/975

esc

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

l 1800 chakra 1725

Tsururu- 08-18-2007
QUOTE (Death of the blood @ August 18, 2007 02:30 pm)
QUOTE (Tsunade @ August 18, 2007 06:30 pm)
you must pay at least 10 chakra, Tsururu!

but he has no powers up so he must pay 25

i have power ups


Masteries-
Prison Master: Prison/capturing jutsu jutsu you control now cant be avoid by clones.

Genius: User gains the ability to avoid 1 skill every 4 posts. Not including unavoidable techniques, Confusing techniques, or can't avoid techniques.

Sharp Sight: The user gets the ability to throw 2 or more weapons at once, making a Single hit item, a multi-hit item.

Chakra Mastery: All Chakra Based Techniques cost 10 less chakra.

Inhibited Reaction: User avoids one Taijutsu without taking a attack from his/her turn. Can be used in a chain in 1 turn. Can only be used every 3 turns.

Concentration: Chakra-Based Techniques cost 10 less chakra (Minimum of 10 chakra must always be paid however).

Clear Mind: Avoid one skill that confuses you. The skill cant be unavoidable and the skill must specifically say confuse in the text. Once every 4 turns this may be used. or avoids one Genjutsu skill 100 Chakra or less

Second Wind: Upon reaching 0 health, user regains 1Hp, but only once per battle.

Extreme Will: Your chakra far exceeds simple will. You can continue to fight using your HP in place of your Chakra, once your Chakra reaches 0. You may only use Ninjutsu and Genjutsu techniques during these posts and all skills will cost an additional 100 chakra. When the skill expires you immediately pass out (or worse, at Kage discretion) regardless of any other skill you may have. This is your "last wind."

One-Handed Jutsus: User can throw items while summoning a Jutsu to attack at the same time. If the User gets interrupted, the Opponent still takes the damage from the Items that were thrown. This can only be used with Ninjutsu and Genjutsu!, also while using a item.

Gather: You can gather the weapons, by how many ranks you have in this skill. And this will be provided you're near where they landed or bounced to and they must be your own weapons. This is done during the Response Phase


Tsunade- 08-18-2007
QUOTE (Death of the blood @ August 18, 2007 11:30 am)
QUOTE (Tsunade @ August 18, 2007 06:30 pm)
you must pay at least 10 chakra, Tsururu!

but he has no powers up so he must pay 25

laugh.gif
He posted them a few pages back

Tsururu- 08-18-2007
QUOTE (Death of the blood @ August 18, 2007 02:31 pm)
QUOTE (Tsururu @ August 18, 2007 06:30 pm)
QUOTE (Death of the blood @ August 18, 2007 02:29 pm)
QUOTE (Tsururu @ August 18, 2007 06:29 pm)
QUOTE (Death of the blood @ August 18, 2007 02:27 pm)
QUOTE (Tsururu @ August 18, 2007 06:27 pm)
QUOTE (Death of the blood @ August 18, 2007 02:25 pm)
QUOTE (Tsururu @ August 18, 2007 06:25 pm)
QUOTE (Death of the blood @ August 18, 2007 02:23 pm)
QUOTE (Tsururu @ August 18, 2007 06:22 pm)
Escape

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

LIFE 1900 C 1850

Thunder Clone, (5 Charka) (ESP)

1500/995

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

First Tail (100 life) gain 100 Chakra all attacks do 100 extra damage and cost 25 Chakra less Can't inturpt

l 1800 c 1825

Thunder Clone, (5 Charka) (ESP)

1500/990

esc

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

l 1800 chakra 1800

Thunder Clone, (5 Charka) (ESP)

1500/985

esc

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

l 1800 chakra 1750

Thunder Clone, (10 Charka) (ESP)

1500/975

esc

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

l 1800 chakra 1725

Thunder Clone, (10 Charka) (ESP)

1500/965

esc

Death of the blood- 08-18-2007
QUOTE (Tsururu @ August 18, 2007 06:31 pm)
QUOTE (Death of the blood @ August 18, 2007 02:30 pm)
QUOTE (Tsunade @ August 18, 2007 06:30 pm)
you must pay at least 10 chakra, Tsururu!

but he has no powers up so he must pay 25

i have power ups


Masteries-
Prison Master: Prison/capturing jutsu jutsu you control now cant be avoid by clones.

Genius: User gains the ability to avoid 1 skill every 4 posts. Not including unavoidable techniques, Confusing techniques, or can't avoid techniques.

Sharp Sight: The user gets the ability to throw 2 or more weapons at once, making a Single hit item, a multi-hit item.

Chakra Mastery: All Chakra Based Techniques cost 10 less chakra.

Inhibited Reaction: User avoids one Taijutsu without taking a attack from his/her turn. Can be used in a chain in 1 turn. Can only be used every 3 turns.

Concentration: Chakra-Based Techniques cost 10 less chakra (Minimum of 10 chakra must always be paid however).

Clear Mind: Avoid one skill that confuses you. The skill cant be unavoidable and the skill must specifically say confuse in the text. Once every 4 turns this may be used. or avoids one Genjutsu skill 100 Chakra or less

Second Wind: Upon reaching 0 health, user regains 1Hp, but only once per battle.

Extreme Will: Your chakra far exceeds simple will. You can continue to fight using your HP in place of your Chakra, once your Chakra reaches 0. You may only use Ninjutsu and Genjutsu techniques during these posts and all skills will cost an additional 100 chakra. When the skill expires you immediately pass out (or worse, at Kage discretion) regardless of any other skill you may have. This is your "last wind."

One-Handed Jutsus: User can throw items while summoning a Jutsu to attack at the same time. If the User gets interrupted, the Opponent still takes the damage from the Items that were thrown. This can only be used with Ninjutsu and Genjutsu!, also while using a item.

Gather: You can gather the weapons, by how many ranks you have in this skill. And this will be provided you're near where they landed or bounced to and they must be your own weapons. This is done during the Response Phase

you must post them for the m too count

Death of the blood- 08-18-2007
QUOTE (Tsururu @ August 18, 2007 06:31 pm)
QUOTE (Death of the blood @ August 18, 2007 02:31 pm)
QUOTE (Tsururu @ August 18, 2007 06:30 pm)
QUOTE (Death of the blood @ August 18, 2007 02:29 pm)
QUOTE (Tsururu @ August 18, 2007 06:29 pm)
QUOTE (Death of the blood @ August 18, 2007 02:27 pm)
QUOTE (Tsururu @ August 18, 2007 06:27 pm)
QUOTE (Death of the blood @ August 18, 2007 02:25 pm)
QUOTE (Tsururu @ August 18, 2007 06:25 pm)
QUOTE (Death of the blood @ August 18, 2007 02:23 pm)
QUOTE (Tsururu @ August 18, 2007 06:22 pm)
Escape

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

LIFE 1900 C 1850

Thunder Clone, (5 Charka) (ESP)

1500/995

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

First Tail (100 life) gain 100 Chakra all attacks do 100 extra damage and cost 25 Chakra less Can't inturpt

l 1800 c 1825

Thunder Clone, (5 Charka) (ESP)

1500/990

esc

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

l 1800 chakra 1800

Thunder Clone, (5 Charka) (ESP)

1500/985

esc

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

l 1800 chakra 1750

Thunder Clone, (10 Charka) (ESP)

1500/975

esc

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

l 1800 chakra 1725

Thunder Clone, (10 Charka) (ESP)

1500/965

esc

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

l 1800 chakra 1700

Tsururu- 08-18-2007
QUOTE (Death of the blood @ August 18, 2007 02:32 pm)
QUOTE (Tsururu @ August 18, 2007 06:31 pm)
QUOTE (Death of the blood @ August 18, 2007 02:31 pm)
QUOTE (Tsururu @ August 18, 2007 06:30 pm)
QUOTE (Death of the blood @ August 18, 2007 02:29 pm)
QUOTE (Tsururu @ August 18, 2007 06:29 pm)
QUOTE (Death of the blood @ August 18, 2007 02:27 pm)
QUOTE (Tsururu @ August 18, 2007 06:27 pm)
QUOTE (Death of the blood @ August 18, 2007 02:25 pm)
QUOTE (Tsururu @ August 18, 2007 06:25 pm)
QUOTE (Death of the blood @ August 18, 2007 02:23 pm)
QUOTE (Tsururu @ August 18, 2007 06:22 pm)
Escape

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

LIFE 1900 C 1850

Thunder Clone, (5 Charka) (ESP)

1500/995

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

First Tail (100 life) gain 100 Chakra all attacks do 100 extra damage and cost 25 Chakra less Can't inturpt

l 1800 c 1825

Thunder Clone, (5 Charka) (ESP)

1500/990

esc

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

l 1800 chakra 1800

Thunder Clone, (5 Charka) (ESP)

1500/985

esc

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

l 1800 chakra 1750

Thunder Clone, (10 Charka) (ESP)

1500/975

esc

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

l 1800 chakra 1725

Thunder Clone, (10 Charka) (ESP)

1500/965

esc

Earth Release: Inner Decapitation Technique (50 chakra) Capture Opponent, can't be interrupted. Can't be blocked

l 1800 chakra 1700

Thunder Clone, (10 Charka) (ESP)

1500/955

esc

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